pub struct SettingsBuilder<State> { /* private fields */ }
Implementations§
Source§impl SettingsBuilder<InitialState>
impl SettingsBuilder<InitialState>
pub fn new() -> Self
pub fn set_algorithm( self, algorithm: Algorithm, ) -> SettingsBuilder<AlgorithmSet>
Source§impl SettingsBuilder<AlgorithmSet>
impl SettingsBuilder<AlgorithmSet>
pub fn set_parameters( self, parameters: Parameters, ) -> SettingsBuilder<ParametersSet>
Source§impl SettingsBuilder<ParametersSet>
impl SettingsBuilder<ParametersSet>
pub fn set_error_model(self, error: Error) -> SettingsBuilder<ErrorSet>
Source§impl SettingsBuilder<ErrorSet>
impl SettingsBuilder<ErrorSet>
pub fn set_cycles(self, cycles: usize) -> Self
pub fn set_cache(self, cache: bool) -> Self
pub fn set_predictions(self, predictions: Predictions) -> Self
pub fn set_log(self, log: Log) -> Self
pub fn set_prior(self, prior: Prior) -> Self
pub fn set_output(self, output: Output) -> Self
pub fn set_convergence(self, convergence: Convergence) -> Self
pub fn set_advanced(self, advanced: Advanced) -> Self
pub fn build(self) -> Settings
Trait Implementations§
Source§impl Default for SettingsBuilder<InitialState>
impl Default for SettingsBuilder<InitialState>
Auto Trait Implementations§
impl<State> Freeze for SettingsBuilder<State>
impl<State> RefUnwindSafe for SettingsBuilder<State>where
State: RefUnwindSafe,
impl<State> Send for SettingsBuilder<State>where
State: Send,
impl<State> Sync for SettingsBuilder<State>where
State: Sync,
impl<State> Unpin for SettingsBuilder<State>where
State: Unpin,
impl<State> UnwindSafe for SettingsBuilder<State>where
State: UnwindSafe,
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